

#ifndef _SHELL_RESAREA_MESSAGE_H_
#define _SHELL_RESAREA_MESSAGE_H_

#include "Message.h"
#include "Beans.h"
//#include "TeamAreaBean.h"
using namespace std;

class ResAreaMessage : public Message
{
	public:
	ResAreaMessage();
	~ResAreaMessage();
	void reset();
	ResAreaMessage* clone();
	static const int _ID;
	//当前积分
	int32 number;
	//当前战斗力
	int32 force;
	//组队队伍竞技信息日志
	TeamAreaBean* thisTeamArea;
	//组队天下第一队日志信息
	TeamAreaBean* numOneTeamArea;
	
	bool read_from(ByteBuf& buf);
    bool write_to(ByteBuf& buf);
    int getId();
};

#endif
